Spellsword
Spellsword
One of the initially unlocked Breeds, evolution requirement is 3 levels in Wizard and 4 levels in Knight.
Bonus Effect: +5 Power per unspent skill point.
Description[edit]
Hotblooded and decisive. A natural fighter with a broad affinity for the elements. This breed has a tendency to bite off more than they can chew.
Skills[edit]
Breaker ( 1-3, 40, +5 , moves caster to target)
Breaker 2 ( 1-4, 40, +10 , moves caster to target)
Breaker 3 ( 1-4, 40, +10 , moves caster to target)
Bedlam ( 1, 50, breaks destructible objects, chaotically modifies terrain)
Nightmare ( 1, 50, breaks destructible objects, chaotically modifies terrain)
Blood Curse ( 1, 0, +5 , applies 'Blood Curse' for 500 ticks: 25 damage reflected to attackers, +20 power)
Blood Curse 2 ( 1, 0, +5 , applies 'Blood Curse' for 500 ticks: 25 damage reflected to attackers, +20 power)
Hyperreactive (passive): inverse reaction to unnerve and promote
Freezing Ray ( 1-4, 30, +5 , applies 'ice' to hit ground: free movement across water surface, applies 'slow' for 300 ticks: move range reduced by 2)
Freezing Ray 2 ( 1-4, 40, +5 , applies 'ice' to hit ground: free movement across water surface, applies 'slow' for 300 ticks: move range reduced by 2)
Affinity: Access an additional known ability from another breed, constrained by this breed's elemental affinities. This breed has an affinity for fire, water, and earth.