From Tenderfoot Tactics

Enemies are units that appear in battles, both from random encounters and unique scenarios. While exploring the open world, enemies will appear in the fog. They display an aggro radius around them, which changes color based on the game's predicted difficulty of that encounter: green borders indicate an easier encounter, while red borders indicate a difficult one. Entering these borders causes the enemy to chase the player until they meet, which creates a battlefield based on the current surroundings. Defeating both random enemies and special encounters clears the fog.

Enemies can be goblins of any unlocked breed or a non-goblin enemy only class. This page only list the classes exclusive to enemies. See Breeds for classes shared by the player and enemies.

Enemy Only Classes[edit]

Unique Boss Enemies[edit]